TheFront: Консольные команды

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Арнеда сервера The Front на мощном железе, с защитой от DDoS в России, Европе и США доступна по ссылке https://xlgames.pro/ru/thefront/

Запуск консольной команды

Чтобы стать админом, следуйте этому гайду (кликабельно):
Для некоторых команд, вам понадобится SteamID64 игрока. Вы можете найти SteamID64 на сайте SteamID.io, введите ник стим аккаунта, и скопируйте ID из поля Steam64.

Список команд администратора

Основные
God - Режим бога, защита персонажа от урона.
Fly - Полет по карте.
Walk - Возврат к режиму ходьбы.
CloseServer - Закрытие сервера.
SaveWorld - Сохранение данных сервера.
Goto X Y Z - Телепортация к координатам.
ClearAllNPC - Удаление всех NPC.
Ghost - Режим полета и прохождение сквозь объекты.
JoinGuild - Вступление в гильдию.
SetTime [значение времени] - Установка времени в мире.
SloMode [0-1000] - Регулировка скорости сервера.
GMAddItems [ID предмета] [количество] [ID игрока] - Выдача предметов игроку.
AddTargetPlayerExp [ID игрока] [значение опыта] - Добавление опыта игроку.
GMSpawnNPCByLocation [ID существа] [уровень] [координата x] [координата y] [координата z] - Создание NPC в указанной локации.
GotoPlayerByAccount [ID игрока] - Телепортация к игроку.
RelocatePlayerToGM [ID игрока] - Перемещение игрока к себе.
DestroyPlayerByGUID [ID игрока] - Удаление игрока.
GMClearInventory [ID игрока] - Очистка инвентаря игрока.
UnlockTargetAllRecipe [ID игрока] - Разблокировка всех рецептов для игрока.
UnlockTargetAllTalent [ID игрока] - Разблокировка всех талантов для игрока.
KickPlayerOff [ID игрока] - Исключение игрока с сервера.
BanPlayer [ID игрока] login - Бан игрока по логину.
PermitPlayer [ID игрока] login - Разбан игрока по логину.
BanPlayer [ID игрока] chat - Бан игрока в чате.
PermitPlayer [ID игрока] chat - Разрешение чата для игрока.
SetWeather [ID погоды] [ID региона] - Установка погоды.
hide 1/0 - Скрытие объектов.
SetAttribute 36 [значение] - Установка скорости.
PerspectiveConstruct 0/1 - Отображение зданий на карте.
PerspectivePlayer 0/1 - Отображение игроков на карте.
SetPlayerScaleRate [масштаб] - Изменение размера модели персонажа.
ClearAllPlayersGodMode - Отключение режима бога для всех игроков.
ActivateInfiniteStamina 1/0 - Включение/отключение бесконечной выносливости.
ActivateIgnoreEnvironment 1/0 - Включение/отключение защиты от окружающей среды.
ActivateInfiniteRecoverHealth 1/0 - Восстановление максимального здоровья.
KillGuildAll 1/0 - Удаление гильдии с выбросом/без выброса предметов.
Дополнительные
God
Позволяет вашему персонажу перейти в режим Бога, что предотвращает причинение вреда вашему персонажу
Fly
Позволит вам летать по карте
Walk
Вернет вас в режим пешком
SloMode [0-1000]
Default is 1. Defines how fast your server runs, useful when combined with Fly command to navigate around map
GMAddItems [itemID] [amount] [playerID] (if playerID is not entered, this command will default to yourself)
Give item to player
AddTargetPlayerExp [playerID] [EXP value]
Command + Account ID + EXP
GMSpawnNPCByLocation [creatureID] [level] [coordinate x] [coordinate y] [coordinate z]
Does the same as below but without the player id
GMSpawnNPCByPlayerGuid [creatureID] [level] [amount] [distance (in meters)] [playerID]
Spawn specified creature ID (if playerID is not entered, this command will default to yourself)
GotoPlayerByAccount [playerID]
Takes you to the player
RelocatePlayerToGM [playerID]
Allows you to move a player to yourself
DestroyPlayerByGUID [playerID]
Allows you to kill the player specified
GMClearInventory [playerID]
Clears a players inventory
UnlockTargetAllRecipe [playerID]
Unlocks all recipes for a player ("self" to use on self)
UnlockTargetAllTalent [playerID]
Unlocks all Talents ("self" to use on self)
KickPlayerOff [playerID]
Allows you to kick a player from the server
BanPlayer [playerID] login
Allows you to ban a player from logging back into the server
PermitPlayer [playerID] login
Allows you to unban a player
BanPlayer [playerID] chat
Allows you to ban a player from using the in game chat
PermitPlayer [playerID] chat
Allows you to permit a player to use the in game chat
CloseServer
Close server
SaveWorld
Save server data
SetTime [time value]
Set world time
SetWeather [weather ID] [region ID]
Sets the server weather
hide 1(Enabled)/0 (Disabled)
Renders monster, player, NPC, or defensive structure invisible.
SetAttribute 36 (attribute number) [value]
sets speed
Ghost
Enables flight and removes character collision, allowing them to pass through objects.
PerspectiveConstruct 0 (don't display)/1 (display)
Displays structure names and structure owner names, making it easier to find buildings on the map.
PerspectivePlayer 0 (don't display)/1 (display)
Displays player names, making it easier to find players.
goto x y z
Command + coordinates
ClearAllNPC
Kills all spawned NPCs
SetPlayerScaleRate [scale]
Changes the size of your character model.
ClearAllPlayersGodMode
Affects all players on the current server.
ActivateInfiniteStamina 1 (Enabled)/0 (Disabled)
Enable/disable infinite stamina
ActivateIgnoreEnvironment 1(Enabled)/0 (Disabled)
Enable/disable environmental immunity
ActivateInfiniteRecoverHealth 1 (Enabled)/0 (Disabled)
Recovers Max HP every second.
KillGuildAll 1
If target player is not on a squad, only they will be affected. If target player is on a squad, the whole squad will be affected. Upon death/destruction, items will be dropped.
KillGuildAll 0
If target player is not on a squad, only they will be affected. If target player is on a squad, the whole squad will be affected. Upon death/destruction, items will not be dropped.
KillRadiusGuildConstruct 1 [radius (in meters)]
Command + radius parameter. If target player is not on a squad, only they will be affected. If target player is on a squad, the whole squad will be affected.
KillRadiusGuildConstruct 0 [radius (in meters)]
Command + radius parameter. If target player is not on a squad, only they will be affected. If target player is on a squad, the whole squad will be affected.
KillRadiusGuildVehicle 1 or 0 [radius (in meters)]
If target player is not on a squad, only they will be affected. If target player is on a squad, the whole squad will be affected.
ClearAttackCityCD [Player ID]
Clears target player's supply cooldown.
SetEnableSuperKill
Enables one-hit kills on creatures, vehicles, and structures (guns can also destroy structures).
JoinGuild
Select a squad before entering this command.
SetGuildAdmin 1/0
You will become the squad captain, and the original squad captain will be demoted to a member. This function is only for GM operation.
ForcedChangeGuildName [squad GUID] [new squad name]
Squad ID + new name; must pass duplicate name detection.
JoinGuildByGuid [squad GUID]
Command + squad ID (ignores squad player limit).
KillInteractObject
Kills unit you are facing (any structure, creature, vehicle).
GMCreatorMode Enable state (1 Enabled, 0 Disabled)
Crafting and repairing will not require materials.
Shift+C and Shift+V
Enables use of specific shortcut keys to switch to an overhead perspective of a player, at the same time enabling noclip, flight, and invulnerability.

Список настроек серверных команд

SetQueueThreshold [amount]
The max number of players on your server
SetMaxQueueSize [amount]
The max number of players on your server
SetIsCanSelfDamage 0(Disable)/1(Enable)
Allows players to damage themselves
SetIsCanFriendDamage 0 (Disable)/1 (Enable)
Allows squadmates to damage each other
SetCanChat 1 (Allowed)  0 (Not allowed)
When disabled, prevents players from sending chat messages in-game
MailAttchEnable 0 (Not allowed)/1 (Allowed)
When disabled, prevents receiving attachments in-game
SetSaveGameInterval [seconds]
Server archive interval (in seconds)
GMSetOverlapRatio [multiplier]
Stack limit for each type of item
GMSetDeathDropMode [parameter]
0 = No drops, 1 = Drop all, 2 = Drop inventory (does not include equipped or hotkey items)
SetConstructDisableRot 1 (Disabled) 0 (Enabled)
When enabled, structures will decay
GMSetCanDropItem 0= No drops; 1= All drop
When enabled, creatures and structures will drop items when killed/destroyed
GMSetCanDiscardItem 0 (cannot discard)/1 (can discard)
Set whether players can discard items.
SetPlayerHealthDyingState 1 (Wounded state is enabled)/0 (Wounded state is disabled)
Enables whether wounded state is triggered when HP falls to 0, or player immediately dies
AddGM [Account ID] [GM level]
Enter a 17-digit Steam ID. Use semicolons between each ID. GM level defaults to highest level (Lv. 25)
RemoveGM [AccountID]
Removes an admin. Format: AccountID
ToggleGMTitleShow 0 (Not displayed)\1 (Displayed)
Toggles special admin icon.
GMSetDiscardBoxLifeSpan [time (in seconds)] (Default -1 to use default settings)
Items discarded will disappear after this amount of time
GMSetDeathInventoryLifeSpan [time (in seconds)] (Default -1 to use default settings)
Items dropped on death will disappear after this amount of time
SetAttackCityCdRatio
Multiplies the cooldown time between supply deliveries
SetGMRebirthBaseCD [time (in seconds)]
Basic revival cooldown duration
SetGMRebirthExtraCD [time (in seconds)]
Amount by which revival cooldown increases after multiple deaths
SetGMPenaltiesMaxNum [times]
Death penalty times
SetGMPenaltiesCD [time (in seconds)]
Time after which stacked revival cooldowns are reset
OpenAllHouseFlag 0 (Disabled)/1 (Enabled)
Displays the location of other players' Beacons on the map

Список команд выживания персонажа

SetPlayerHotDefAddRate [multiplier]
Multiplies character Heat RES.
SetPlayerIceDefAddRate [multiplier]
Multiplies character Cold RES.
SetFriendDisplayDistance [distance (in meters)]
Max distance at which you can see a squadmate's name (in meters)
SetEnemyDisplayDistance [distance (in meters)]
Max distance at which you can see a non-squadmate's name (in meters)
SetPlayerDeathAvatarItemDurableRate [multiplier]
On death, the Durability of equipped items will fall by max Durability times this amount (does not affect drops)
SetPlayerDeatShortcutItemDurableRate [multiplier]
On death, the Durability of hotbar items will fall by max Durability times this amount (does not affect drops)
GMSetCraftTimeRate [multiplier]
Multiplies item crafting/repair time.
SetPlayerAddExpRate [multiplier]
Multiplies all XP earned.
SetPlayerKillAddExpRate [multiplier]
Multiplies XP earned from killing monsters
SetPlayerFarmAddExpRate [multiplier]
Multiplies XP earned from collecting resources
SetPlayerCraftAddExpRate [multiplier]
Multiplies XP earned from crafting items
SetMoveSpeedRate [multiplier]
Multiplies movement speed
SetJumpHeightRate [multiplier]
Multiplies jump height
SetPlayerLandedDamageRate [multiplier]
Multiplies damage taken from falls.
SetPlayerMaxHealthRate [multiplier]
Multiplies max HP.
SetLifeRecoverRate [multiplier]
HP recovery will be multiplied by this value.
SetPlayerMaxStaminaRate [multiplier]
Multiplies max stamina.
SetStaminaRecoverRate [multiplier]
Stamina recovery will be multiplied by this value.
SetStaminaConsumeRatio [multiplier]
Multiplies stamina consumption speed.
SetPlayerMaxHungerRate [multiplier]
Max Fullness will be multiplied by this value.
GMSetHungerDecRate [multiplier]
Multiplies Fullness consumption speed.
GMSetBodyHungerAddRate [multiplier]
Multiplies amount of Fullness recovered by eating.
SetBodyWaterMaximumRate [multiplier]
Max Hydration will be multiplied by this value.
GMSetWaterDecRate [multiplier]
Multiplies Hydration consumption speed.
GMSetBodyWaterAddRate [multiplier]
Multiplies amount of Hydration recovered by drinking.
SetBreathRecoverRate [multiplier]
Multiplies max Oxygen.
SetBreathRecoverRate [multiplier]
Max Oxygen will be multiplied by this value.
SetPlayerBreathCostRate [multiplier]
Multiplies Oxygen consumption speed.
GMSetPlayerHealthRate [multiplier]
Multiplies amount of HP recovered from meds.
GMSetFoodDragDurationRate [multiplier]
Multiplies the duration of effect of food and meds.

Список команд настроек техники

GMVehiclePlayerDamageRatio=0
Multiplies the amount of damage vehicles deal to players. min 0,max100
GMVehiclePlayerDamageRatio=0
Multiplies the amount of resources collected by vehicles. min 0,max100
GMVehicleDamageRate
Multiplies the amount of resources collected by vehicles.

Список команд по управлению NPC

SetNpcRespawnRate [multiplier]
Multiplies time before dead wild NPCs can respawn.
SetAnimalBodyStayTime  [time (in seconds)]
Animal NPC corpses will disappear after this amount of time (in seconds)
SetHumanBodyStayTime  [time (in seconds)]
Human NPC corpses will disappear after this amount of time (in seconds)
GMSetNPCLootableItemRate [multiplier]
Multiplies the amount of items dropped by a wild NPC on death.
SetWildNPCDamageRate [multiplier]
Multiplies the damage dealt by wild NPCs.
SetWildNPCHealthRate [multiplier]
Multiplies the HP of wild NPCs.
SetWildNPCSpeedRate [multiplier]
Multiplies the movement speed of wild NPCs.
SetCityNPCLevelRate [multiplier]
Multiplies the level of raid NPCs, making them more powerful.
SetCityNPCDamageRate [multiplier]
Multiplies the damage dealt by raid NPCs.
SetCityNPCHealthRate [multiplier]
Multiplies the HP of raid NPCs.
SetCityNPCSpeedRate [multiplier]
Multiplies the movement speed of raid NPCs.
SetCityNPCNumRate [multiplier]
Multiplies the total amount of raid NPCs summoned each round.
SetNpcDisplayDistance [distance]
Max distance at which you can see an NPC's name (in meters)
GMSetInventoryGainRate [multiplier]
Multiplies the amount of resources received upon collection.
GMSetCityAtkNPCLootItemRate [multiplier]
Multiplies the amount of items dropped by a raid NPC on death.

Список команд настроек боевого оружия

SetMeleeNpcDamageRatio [multiplier]
Multiplies melee weapon damage that characters deal to NPCs.
SetRangedNpcDamageRatio [multiplier]
Multiplies ranged weapon damage that characters deal to NPCs.
SetMeleePlayerDamageRatio [multiplier]
Multiplies melee weapon damage that characters deal to players.
SetRangedPlayerDamageRatio [multiplier]
Multiplies ranged weapon damage that characters deal to players.
SetMeleeConstructDamageRatio [multiplier]
Multiplies melee weapon damage that characters deal to structures.
GMSetToolDamageRate [multiplier]
Multiplies damage that tools deal to resources.
GMSetDurabilityCostRate [multiplier]
Multiplies durability lost when using tools, weapons, and armor.

Список команд создания коллекции

GMSetMaxRetrieveProductsRate [max multiplier] (Default -1 means no upper limit is determined)
Controls max gains from collection. This value must be bigger than other collection rates.
GMSetTreeGainRate [multiplier]
Multiplies amount of wood collected.
GMSetBushGainRate [multiplier]
Multiplies amount of plants collected.
GMSetOreGainRate [multiplier]
Multiplies amount of ore collected.
GMSetCropReapRate [multiplier]
Multiplies amount of crops collected.
GMSetFleshGainRate [multiplier]
Multiplies amount of items collected from corpses.
GMSetCropGrowRate [multiplier]
Multiplies growth speed of planted crops.

Список команд защиты построек

SetPlayerMaxHouseFlagNumber
Max number of Beacons each player can build.
SetGJConstructMaxNumRatio [multiplier]
Max number of work-type structures each player can build will be multiplied by this value.
SetHFTrapMaxNum [amount]
Max number of traps that can be within Beacon coverage.
SetHFTurretMaxNum [amount]
Max number of turrets that can be within Beacon coverage.
SetConstructDefenseRatio [ratio]
Damage taken is multiplied by this value.
SetTrapDefenseRatio [ratio]
Damage taken is multiplied by this value.
SetTrapDamageRatio [multiplier]
Multiplies damage dealt by traps.
SetTurretDamageRatio [multiplier]
Multiplies damage dealt by turrets.
SetConstructMaxHealthRatio [multiplier]
Multiplies the max Durability of structures.
SetConstructReturnHPRatio [multiplier]
Multiplies the Durability recovery speed of placed structures.
SetHouseFlagRepairHealthRatio [multiplier]
Multiplies the Durability recovery speed of structures within auto-repair range of a Beacon.
GMSetTTC_Oil_Rate [multiplier]
Multiplies resources collected from Oil Wells.
GMSetWaterCollector_Rate [multiplier]
Multiplies resources collected from Dew Collectors.
GMSetTTC_Ore_Rate [multiplier]
Multiplies resources collected from Mines.
GMSetTTC_Fish_Rate [multiplier]
Multiplies resources collected from Fish Baskets.
SetCHFDamagedRateByPlayer [ratio]
Damage that beacons take from player firearms is multiplied by this value.
SetCHFDamagedRateByVehicle [ratio]
Damage that beacons take from player vehicles is multiplied by this value.
SetCHFDamagedRateByNpc [ratio]
Damage that beacons take from NPCs is multiplied by this value.
SetHouseFlagExcitantTime [number]
Sets the amount of time that beacons can be attacked. Values must be between 0 and 24.

Игровой сервер The Front без лагов, с защитой от DDoS в России, Европе и США можно заказать по ссылке https://xlgames.pro/ru/thefront/